The result: Pinball 2000, a high-tech pinball/video-game hybrid in which players would aim the ball at projected holographic targets (click here to see the game in action). Because much of the. This is a review of the new Texas Tea Pinball skill slots. I know of one install at least at Borgata in AC The game has two spin buttons on left and right which doubles as the left/right flipper controls in the pinball bonus round The game is comprised of the base game which is a traditional slot machine and the skill based pinball bonus round.
Tahiti Bingo Pinball Sold
$675.00
Tahiti has now been sold to a collector in Tennessee. Its going to a good home with a guy who know Bingo games and likes to play them.
Tahiti is a gambling machine disguised to look like a pinball machine. It is what folks call a ‘bingo” pinball. It looks like a pinball machine but does not have flippers. Instead the playfield has 20 numbered holes that a ball can fall into. Achieving patterns of numbers allows the player to win free games. This is similar to getting the correct winning patter on a bingo card.
Most regular pinball machines are limited to pay awards or “free games” up to 26 free games. Bingo machines can award up to 999 free games that were generally cashed in under the table for 5 cents a game by the bar tender or store owner. Since Tahiti is a newer variety machine it can award an amazing 9999 free games. A player increases his odds of wining by dropping more coins into the machine prior to shooting the first ball. What I think really attracts me to bingo machines, however, is their incredible complexity of electronics. All of the components are electrical mechanical switchers, relays and steppers. If you open the back box of Tahiti you would be amazed to see the components work together to run the game.
Bingo machines were popular in the south and I played them some in Arkansas when I was in school there. Most folks don’t much like playing our Tahiti but when my Arkansas friends arrive we can relive our old times at Tom’s BBQ joint losing our dinner money to one of the 3 bingo machines Tom had. Tom told us he made more money off the 3 machines than he did selling food. . I don’t pay off our machine and it’s a good thing since one of my friends won 895 games and asked for multiple rolls of quarters.
This game is practically band new. When I found it in an operator’s warehouse in southern Virginia it had never been played and still had the plastic protectors on the chrome side rails. It violated Federal gambling regulations so it just sat in a warehouse for 15 years boxed up. It now only has approximately 2,500 games played, all in our home game room. The backglass looks new and so does the playfield. The electrical components in the back are something to see. They look new too. I have posted a photo of them on my blog of 2/20/17. Only drawback with this type of game is its weight. It must weigh at least twice what a normal pinball weights. This is due to the large number of electrical steppers and other components in the back box.
This game was sold for- $ 675.00
‘You step into the little stationery shop – or maybe it’s the corner drug store, the restaurant, the saloon, the roadside inn or the penny arcade. Instantly, the glittering device – its name may be Red Hot, Lineup, Landslide, Brite Spot, Mascot, Three Score or Sporty of Scoop – catches your eye. You walk over to it, gravely study the set-up for a moment, then drop in your nickel and fire away. The lights begin to flash, the sparks begin to fly, the bells and bumpers jingle and whir. You are in the throes of the great American pastime – pinball.’ – Sidney M Shalett, New York Times Magazine (1941)
I grew up playing pinball. I spent many happy hours at my local arcade pushing quarters into the slots of glass-topped mini-worlds, often under the tutelage of my father. He taught me how to pull the plunger just so, how to wait for just the right moment to press the powerful flippers and send the silver ball careening on its way. It was a wholesome, fun way to pass a Saturday afternoon. When I recently told him that pinball had once been banned in much of America, I expected him to be shocked and amused. ‘Oh yes,’ he immediately replied. ‘Your grandfather was totally against playing pinball. He said it was immoral and tied to the Mafia and gambling.’
Though his response initially surprised me, it actually makes sense. My grandfather had come of age in the ‘30s and ‘40s, when many local and state governments waged a war on the newfangled pinball machine. And once the propaganda that something is evil has been absorbed, it can be hard to shake off.
Games like pinball have been played since ancient times. During the decadent reign of Louis XIV, restless courtiers at Versailles became enchanted with a game they called ‘bagatelle’ which means a ‘trifle’ in French. This game was played on a slanted felt board. A wooden cue was used to hit balls into numbered depressions in the board – usually guarded by metal pins. The game arrived in America in the 19th century, and by the turn of the 20th century attempts were being made to commercialise the game. According to Edward Trapunski, author of the invaluable pinball history Special When Lit (1979), the first successful coin operated bagatelle game, Baffle Ball, was produced by the D Gottlieb Company at the end of 1931.
Soon the metal plunger took the place of the wooden cue stick, and lights, bumpers and elaborate artwork appeared on the machines. The game had arrived at the right time – the Depression had just hit America hard, and the one-nickel amusement helped entertain many struggling citizens. It also kept many small businesses afloat, since the operator and location owner usually split the profits 50/50. The game was particularly popular with youngsters in claustrophobic cities like New York, which boasted an estimated 20,000 machines by 1941. That year, one local judge who was confronted with a pinball machine during a case voiced the complaint of many older citizens when he whined: ‘Will you please take this thing away tonight. I can’t get away from these infernal things. They have them wherever I go.’
Although pinball was quickly vilified in many parts of America, the poster child for the vilification was none other than ‘the little flower’ himself: the pugnacious, all-powerful Fiorello H La Guardia, mayor of New York City from 1934 to 1945. La Guardia argued that pinball was a ‘racket dominated by interests heavily tainted with criminality’, which took money from the ‘pockets of school children’. In one rant, he fumed:
The main [pinball] distributors and wholesale manufacturers are slimy crews of tinhorns. Well-dressed and living in luxury on penny thievery…I mean the manufacturers in Illinois and Michigan. They are the chief offenders. They are down in the same gutter level of the tinhorn.
Although to our eyes these allegations seem hysterical, there is some proof to back up La Guardia’s beliefs. After an intense crackdown on slot machines in 1932, there is no doubt that some gamblers turned to pinball to satisfy their wagering itch, which some manufacturers, particularly the Bally Company, facilitated and supported. According to Trapunski, the name ‘pinball’ itself was coined by reporters in Louisville, Kentucky, when they were covering a gambling case centred on the games. And, most damning of all, early pinball games did not have flippers. You simply pulled the plunger and the ball went where it wanted to go.
There is also the fact that with the repeal of prohibition in 1933, some organised crime groups did turn to ‘games of chance’ like pinball to shake down small business owners. Local officials purportedly accepted bribes to license the games. Ninety per cent of pinball machines were manufactured in mob-tainted Chicago. Many machines were owned by Jewish and Italian businessmen, who were unfairly branded as crooks. And, of course, pinball was a game loved by the young. All these things contributed to the public’s negative perception of pinball.
La Guardia and other leaders took these facts and ran with them all the way to the political bank. In 1941, La Guardia and the NYPD set up a much publicised ‘pinball squad’ of eight patrolmen to investigate the so-called pinball ‘racket’. In January 1942, New York Judge Ambrose J Haddock ruled that all pinball machines were gambling devices, and therefore illegal. Before the ruling could be overturned or stayed, La Guardia and the NYPD sprang into action. Within days, it was reported that ‘pinball machines throughout the city clacked and jangled merrily…but only on the backs of policemen ordered to confiscate them’. By October 1942, 4,999 pinball machines in New York City had been destroyed, and over a thousand summonses had been issued. The industry was further decimated that year when the American government ordered all manufacturing in the amusement industry shut down in order to aid the war effort.
The raids were a public relations bonanza for the wily La Guardia. The mayor could point to these raids as proof that he was tough on crime. The confiscated machines were broken down and used to aid the war effort and meet shortages caused by the conflict. In one radio address, the mayor explained that one machine could be turned into 77 brass buttons for NYPD officers. Portions of some machines were sent to educational institutions like Columbia to aid in electronic studies, while other parts were melted down to make bullets and bombs. At one public event, Police Commissioner Valentine of the NYPD, showed La Guardia police clubs which had been fashioned from the legs of the machines. ‘You see how nicely these ring,’ Valentine told the mayor, clanging two clubs together. ‘I’d like to hear them ring on the heads of these tinhorns,’ the mayor replied.
The pinball industry was not down for the count for long. After wartime manufacturing restrictions were lifted in 1945, pinball machines again began to flood into New York City. ‘I could not believe it was so when I read it,’ La Guardia, in the last year of his reign, exclaimed. ‘Commissioner Valentine, keep your eyes open and nab the first one that comes in. Just roll it into the station house and mark it for identification. Do not let them get a start.’
In 1947, the main argument against pinball – that it was undoubtedly a ‘game of chance,’ was negated with the release of the D Gottlieb Company’s ‘Humpty Dumpty’ which included a now standard flipper. However, this didn’t matter to La Guardia’s successor, Mayor William O’Dwyer. While some on the city council fought to license pinball machines, claiming that they were simply harmless amusements, O’Dwyer responded, ‘over my dead body’. So on 1 July 1948, a law declaring pinball illegal in the city of New York officially went into effect. Photos of policemen smashing up confiscated machines filled the local papers, and those in the pinball trade, mostly small business people and veterans, were again dragged into court and fined.
These scenes were replicated all over the US during the 1940s and ’50s, and largely supported by much of the public, who like my grandfather, had been thoroughly convinced of pinball’s moral rottenness. The game was banned in Los Angeles, Atlanta and even Chicago.
Decades after pinball machines had lost any of their purported ties to organised crime or gambling, the bans remained, vestiges of a bygone prejudice. As one New York Times reporter wrote in 1975, ‘with the state in the lottery business, the city taking bets on the horses, pornographic films being advertised in the press and prostitutes plying their trade on busy corners,’ the pinball ban was ludicrously outdated. It was finally lifted on 1 April 1976, but only after a pinball wizard named Roger Sharpe proved to some elderly sceptics on the New York City Council in 1976 that pinball was indeed a game of skill. Other cities slowly lifted their bans as well, though remarkably the city of Oakland, California did not follow suit until 2014.
Moral outrage over flimsy issues can often be a dangerous diversion, falsely soothing our prejudices and fears. In times of change and uncertainty, politicians and moral leaders often vilify products that give some people pleasure. Railing against video games or vibrators or vending machines is a way to concentrate anger, to make people feel their governments can actually get something done, that the world is not as out of their control as appears to be.